Version
4.0-591
Branch
master
Date
10 years, 11 months ago
Windows x64 Windows x86 Mac OS X Android Ubuntu 13.04
Commit
4fff5ac90dc674f775dcf7d57b5b513f62f87fc5
Change author
degasus
Change description
OpenGL: drop UBO-workaround usage for efb2ram shaders

It's just brainfuck to use this workaroung there. Just fetch the uniform location like all other util shaders.