5.0-21150 |
10 months ago |
Clear active challenges when game closes (PR #12595 from LillyJadeKatrin) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-21148 |
10 months, 1 week ago |
Fix aspect ratio heuristics getting stuck to a state (PR #12435 from Filoppi) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-21145 |
10 months, 1 week ago |
Improve window presentation at native resolution (PR #12437 from Filoppi) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-21143 |
10 months, 1 week ago |
Have dolphin_scmrev run `ScmRevGen` from `CMAKE_CURRENT_SOURCE_DIR` (PR #12591 from JesseTG) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-21140 |
10 months, 1 week ago |
Fixes to Achievement points count/mastery (PR #12586 from LillyJadeKatrin) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-21138 |
10 months, 1 week ago |
VideoCommon: move factory names to be a static inside each action class (PR #12590 from iwubcode) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-21136 |
10 months, 1 week ago |
Core: Fix crash when inspecting a savestate with a timestamp that causes localtime() to error out (PR #12587 from AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-21133 |
10 months, 1 week ago |
IOS/FS: Display the invalid path in the ASSERT in BuildFilename(). (PR #12589 from AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-21131 |
10 months, 1 week ago |
Common: add json utility functions for Vec3 serialization (PR #12585 from iwubcode) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-21129 |
10 months, 1 week ago |
Improved achievements disabled messaging (PR #12582 from LillyJadeKatrin) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-21127 |
10 months, 1 week ago |
Simplify including Dolphin via `FetchContent` (PR #12583 from JesseTG) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-21125 |
10 months, 1 week ago |
VideoCommon: Don't use indexed output for fbfetch (PR #12281 from TellowKrinkle) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-21123 |
10 months, 1 week ago |
Balloontip drawing rework (PR #12314 from Dentomologist) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-21121 |
10 months, 1 week ago |
VideoCommon: handle asset memory going over reserved limit correctly (PR #12457 from iwubcode) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-21119 |
10 months, 1 week ago |
Create Strike Force Bowling INI (PR #12558 from AGuy27) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-21116 |
10 months, 2 weeks ago |
DolphinTool: Fix parsing of command line bzip2 flag (PR #12578 from Dentomologist) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-21114 |
10 months, 2 weeks ago |
IOFile: avoid clearing errors on null file struct (PR #12575 from n8pjl) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-21112 |
10 months, 2 weeks ago |
VideoCommon: make mesh asset data loadable by asset loader (PR #12577 from iwubcode) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-21110 |
10 months, 2 weeks ago |
Core/DSPHLE: Construct accelerator in AX and AXWii constructors. (PR #12576 from AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-21108 |
10 months, 2 weeks ago |
EXI: Don't kill Dolphin when receiving BBA_IOB (PR #12574 from sepalani) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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