4.0-3974 10 years, 2 months ago OGL: Use unique_ptr instead of pointer when taking screenshot. (PR #1161 from rohit-n)
4.0-3972 10 years, 2 months ago GCPadEmu/WiimoteEmu: Make some arrays static (PR #1452 from lioncash)
4.0-3970 10 years, 2 months ago Remove GetPointer from Wii USB Keyboard. (PR #1464 from phire)
4.0-3968 10 years, 2 months ago VideoCommon{Backends}: Remove unnecessary wxWidgets references. (PR #1455 from lioncash)
4.0-3966 10 years, 2 months ago Fix Indentation in PR 1450. (PR #1458 from phire)
4.0-3964 10 years, 2 months ago Wii Net SSL: Use std::string for hostname. (PR #1461 from phire)
4.0-3962 10 years, 2 months ago CheatSearchTab: Improve localization possibilities for a string (PR #1442 from lioncash)
4.0-3960 10 years, 2 months ago BootManager: Get rid of unnecessary forward declaration (PR #1441 from lioncash)
4.0-3958 10 years, 2 months ago Fix DSPLLE for games which DMA data from MEM2 to the DSP. (PR #1450 from phire)
4.0-3956 10 years, 2 months ago Defer processing of expansion interface interrupts (fixes audio in Super Mario Sunshine on lower-end systems) (PR #1417 from fkane)
4.0-3954 10 years, 2 months ago GCMemcardDirectory: Pass std::strings by reference. (PR #1453 from lioncash)
4.0-3952 10 years, 2 months ago SI_Device: Make GetDeviceNumber and GetDeviceType const. (PR #1451 from lioncash)
4.0-3950 10 years, 2 months ago Fixed a warning in the add memcheck from Watch window (PR #1447 from skidau)
4.0-3948 10 years, 2 months ago Fix wiimote accel. (PR #1446 from RachelBryk)
4.0-3946 10 years, 2 months ago DSPAnalyzer: Use a std::array for the code flags (PR #1445 from lioncash)
4.0-3944 10 years, 2 months ago Remove some dumb GetPointers. (PR #1436 from phire)
4.0-3941 10 years, 2 months ago Implements PP shader system using attribute workaround. (PR #1440 from Sonicadvance1)
4.0-3937 10 years, 2 months ago Enables EFB copies by default on Android. (PR #1444 from Sonicadvance1)
4.0-3935 10 years, 2 months ago OGL: fix interpolation of PP shaders (PR #1418 from degasus)
4.0-3933 10 years, 2 months ago VideoCommon: loop bug in ShaderGenCommon.h debug (PR #1386 from booto)